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DJ Riley






Efude Foliage

Objective: My goal is to make a playable, fully functional video game. 

Context:  When I was younger, about the age of 17, I met this dude who told me about this phone game he made, which was a simple solitaire clone. I believe he told me he made about 2-5 dollars a week, which kinda blew my mind. He told me everything he could about making a game in Unity for about an hour. About a week later I downloaded Unity on my rinky-dink desktop and played around with it, not really taking it seriously or opening that software again. I call upon this inspiring memory with our game about a lil bush creature and its story in Efude Foliage.

Efude Foliage took its roots as a desire to make a cool game that me and my friend Loretta would be a bit proud of, the thought of this had formed a little more than a year ago. We were and still are poor, which is one of the main driving points. If we got enough money a week that Loretta could get like two Mountain Dews and me two Cream Cheese Danishes, we would be content. I somewhat thought of this to be a way out, to help me eventually kill my financial struggles. That Another thing would be our love for video games of all kinds and Video games as a medium for storytelling. Personally, I've been playing video games since I was 4 years old with my own PS2. Loretta taught herself how to read by playing Starcraft. Yes, gaming is that deeply ingrained into us and part of the outlet is showing other people what can be enjoyed in the medium, is with Efude Foileage.